Moving work across devices, apps, people, and time
SurfaceFleet lets content, tools, and even unfinished actions travel between devices, applications, and collaborators, backed by a resilient distributed-systems log.
What a mode switch costs, from touchscreens to VR
My PhD thesis measures how fast and accurate bare-hand mode switches are on touchscreens and in VR, then uses the results to combine a tablet with hand gestures in VR.
What a tablet can do in VR
A 3D-tracked multi-touch tablet plus bare-hand gestures in VR, an eleven-dimension design space, and a 3D modeling vocabulary built from it.
Switching modes with bare hands in VR
We compared eleven bare hand mode-switching techniques in VR. The non-dominant hand works well, and a subtle middle finger pinch matches a controller button.
Who moves the real block?
A conformity spectrum for XR, and what goes out of sync when collaborators share objects that are physical for some and virtual for others.